Chapter 472: The Preliminary Selection Ends
Chapter 472: The Preliminary Selection Ends
The five-day preliminary rounds flew by.
After all, this is only the first stage of the preliminary selection.
There were just too many people.
Ten thousand people per day.
Each person still needs to play two more games.
With such a massive competition schedule, it's impossible for the examiners to monitor every single contestant's performance from beginning to end.
Most of the time, examiners are only responsible for checking the data statistically compiled by the tournament system, reviewing key segments, and then reviewing the video recordings of games with anomalies or similar scores.
therefore.
Apart from a few top examiners like Jiang Feng who already have a large following, most examiners' live streams are not very entertaining.
The audience can't sit with the examiners and look at the data all day long.
What truly attracts attention are the contestants who are currently undergoing the assessment.
Especially when a player starts getting eliminated in a row, the news will quickly spread to all the live stream rooms.
[Go see! This tough guy from Northeast China has already killed seven people!]
[XXX was eliminated eight times, but is still alive!]
[Nine kills! This game is going to break today's record!]
[The examiner quickly switched the camera; someone was swimming like a dragon in space!]
Over time.
The examiners' live broadcast room has become a transit point for various competitions.
The audience squatted inside, exchanging messages.
Which test takers started fighting?
Who is aiming for the highest elimination rate of the day?
As soon as the news comes out, tens of thousands of viewers will immediately flood into the corresponding player's live stream.
An assessment that originally had only a few dozen viewers could see its online audience surge to tens of thousands in just a few minutes.
of course.
This situation is ultimately only a minority.
This is the highest ranking.
It's not like the first season of the "Battle of the Titans" where you just casually smurf in ranked matches.
Even those who can sign up for the preliminary rounds are all top-tier players with a KD ratio of over 1.5.
But when experts fight against each other, it's still a three-on-one situation.
Getting eliminated is not easy.
Not to mention the three consecutive team wipes.
Zero elimination is not uncommon.
One or two eliminations are the norm.
According to statistics from the tournament's backend, in nearly 80% of the matches, the number of eliminations in a single game did not exceed three.
Four eliminations is already a pretty good result.
Five or six groups, even those with slightly weaker competitiveness, are generally able to compete for first place in their respective groups.
Once there are more than eight, they will immediately become the focus of attention for all the viewers that day.
Extremely difficult.
It's also incredibly entertaining.
Those players who can truly fight it out in high-level matches are all facing genuinely skilled opponents.
One kill against three.
A mess to be cleaned up.
Even a well-timed attempt to mediate a fight deserves repeated study.
Numerous marketing accounts and educational bloggers sprang into action upon hearing the news.
The contestants' competition is not over yet.
The video clips have already appeared on TikTok.
[Full Gameplay Review of the Eight-Kill Challenger in the "Contender Cup"]
How to choose the right time to intervene in a fight during a peak solo match?
[His ability to take on three opponents wasn't due to superior gun skills; his rotation was the key.]
[Analysis of the Complete Path to Ten Kills for the Dark Horse]
A high-elimination match can even be broken down into several instructional videos.
The massive traffic generated by the preliminary rounds was not entirely concentrated on the official organizers of the Zhengfeng Cup and a few top streamers.
Instead, they dispersed completely among the 50,000 participants.
Some people have seen their livestream viewership grow from dozens to tens of thousands by achieving eight kills in a single game.
Although some people did not ultimately advance, they gained over 100,000 followers with a spectacular one-versus-three victory.
There were also previously unknown amateur masters who gained their own fan base for the first time after just two assessments.
Traffic doesn't just disappear into thin air.
It will only gravitate towards those who actually make plays.
From this perspective.
The preliminary rounds of the second Zhengfeng Cup were not just a brutal selection process where 50,000 people competed for 5,000 spots.
It was also a traffic extravaganza belonging to the Delta.
And those who are laughing the most at this traffic frenzy are not just the contestants.
Delta's official website and TikTok are both making a fortune.
For Douyin.
Five days.
Numerous marketing accounts, educational bloggers, and event segment accounts followed suit.
Live stream duration.
User stay.
Gifts flowed in like water.
Added creators.
Everything is going up.
Douyin was originally just providing traffic support for the Zhengfeng Cup.
As a result, the second Zhengfeng Cup created a huge content pool, which in turn generated countless high-quality content for the platform.
Today I saw the candidate's luck with the Eight Killer.
Tomorrow, I'll see a celebrity escort land and die suddenly.
I'll watch the tutorial blogger's frame-by-frame analysis the day after tomorrow.
The same match.
It can support a large number of creators in live streaming, short videos, teaching, entertainment, data analysis, and other fields.
All Douyin is offering in return are some featured placements.
What they gained, however, was a continuous stream of platform buzz for five whole days.
The Delta officials are the same.
During the preliminary selection process.
The number of participants, average online time, and number of matches in the peak rankings all reached new highs.
After all, a high rank these days is not just a testament to skill.
There's also a chance to participate in the Championship Cup.
Take the gold.
Gain followers.
They even signed with Zhengfeng Esports, making real money from games.
The second Battle of the Peaks Cup sets a clear and visible goal for all players.
Players now have something to strive for.
The game will naturally be more vibrant.
Even sponsors like ROG gained far more exposure than expected from this wave of auditions.
The competition has not yet entered its official stage.
The sponsorship effect has been over-delivered.
Everyone profits.
of course.
The company that truly turned traffic directly into money is Zhengfeng Esports.
During the preliminary selection process.
Fang Ningxue and Chen Yichen were not idle either.
After the two took over overseas affairs, the first thing they dealt with was the overseas broadcasting rights that had been piling up for many days.
The open selection process does not allow for the sale of full broadcasting rights.
Fifty thousand contestants were assessed in a dispersed manner.
There is no unified match.
There is also no stable official main screen.
Overseas viewers who want to watch can only enter the player's live stream room or watch the daily highlights produced by Chen Yichen's team.
But the qualifying rounds are different.
Five thousand contestants were scheduled together.
Each group has a designated match time.
Zhengfeng Esports will also produce an official main signal, which will be switched in real time between the various assessment groups.
From this stage onward, overseas broadcasting began to possess genuine commercial value.
The platforms that initially approached us all wanted to secure a global exclusive.
Some require that the event videos be permanently retained.
Some platforms also want to bundle overseas naming rights and commercial editing rights together.
The price is indeed very high.
But Fang Ningxue didn't agree to any of them.
"Exclusively available worldwide, not for sale."
"Perpetual copyright is not for sale."
"Split the licensing by region and language."
"Zhengfeng Esports is responsible for providing a unified and clean live streaming signal."
"Each platform can set up local language commentary booths and also create program packaging that suits the habits of local audiences."
"But the copyright to the event footage, player materials, and complete recordings must remain with us."
Chen Yichen completely agreed.
Being globally exclusive seems convenient.
You can get a lot of money by signing a contract once.
However, this also means that the overseas distribution channels of the Zhengfeng Cup will be completely blocked by one platform.
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